update
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		@@ -64,8 +64,9 @@ function hideUi() {
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function update() {
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    fetchData().then(data => { 
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        console.log(data);
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        if (data.item != null) {
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            hideUi();
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            updateUi(data);
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        }
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        else {
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            hideUi();
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@@ -1,9 +1,36 @@
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const values = ["Web developer", "Pc games enjoyer", "Server backend survivor", "python programmer", "Javascript disliker"];
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const values = [
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    "Web developer", 
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    "Pc games enjoyer", 
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    "Server backend survivor", 
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    "python programmer", 
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    "Javascript disliker",
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    "I use Arch btw",
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    "Owo, what's this?",
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    "Ultimate procrastinator",
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    "Ultrakill gaming",
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    "00111010 00110011",
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    "fistful of dollar",
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    "Thy end is now!!!",
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    "Possibly a furry",
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    "Prepare thyself!!!",
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    "Spegatti code master",
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    "Ethernet cable untangler",
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    "Caffeine addict",
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    "I'm not a robot ☑",
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    "Loud Music enjoyer",
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    "part time femboy :<",
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];
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var direction = 1;
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var text = "";
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var speed = 100; 
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var selectedValue = 0;
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var currentValueIndex = 0;                                                  
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var currentValueIndex = 0;
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var pause = false;
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function randomValue() {
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    selectedValue = Math.floor(Math.random() * values.length);
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    currentValueIndex = 0;
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}
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function type() {
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    if (direction == 1) {
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@@ -12,7 +39,7 @@ function type() {
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            currentValueIndex++;
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        } else {
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            direction = -1;
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            speed = 1500;
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            pause = true;
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        }
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    } else {
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        if (currentValueIndex > 0) {
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@@ -20,10 +47,7 @@ function type() {
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            currentValueIndex--;
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        } else {
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            direction = 1;
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            selectedValue++;
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            if (selectedValue >= values.length) {
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                selectedValue = 0;
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            }
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            randomValue();
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        }
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    }
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}
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@@ -36,7 +60,12 @@ function typing() {
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    } else {
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        speed = 60 + (Math.random() * 100) / 2;
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    }
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    setTimeout(typing, speed);
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    if (!pause) {
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        setTimeout(typing, speed);
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    } else {
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        setTimeout(typing, 500);
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        pause = false;
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    }
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}
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typing();
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