500&404 errors
2
.gitignore
vendored
@ -1,2 +1,4 @@
|
||||
.venv
|
||||
.env
|
||||
db.sqlite
|
||||
flask_session
|
25
dockerfile
Normal file
@ -0,0 +1,25 @@
|
||||
FROM python:alpine
|
||||
|
||||
# Set the working directory
|
||||
WORKDIR /app
|
||||
|
||||
# Copy the requirements file into the container
|
||||
COPY requirements.txt .
|
||||
|
||||
# Install the required packages
|
||||
RUN pip install --no-cache-dir -r requirements.txt
|
||||
RUN pip install gunicorn
|
||||
|
||||
# Copy the rest of the application code into the container
|
||||
COPY src src
|
||||
COPY templates templates
|
||||
COPY static static
|
||||
|
||||
# Expose the port the app runs on
|
||||
EXPOSE 5000
|
||||
|
||||
# Set environment variables
|
||||
ENV FLASK_APP=main.py
|
||||
|
||||
# run the application
|
||||
ENTRYPOINT [ "gunicorn", "-b", ":5000", "--access-logfile", "-", "--error-logfile", "-", "src.main:app" ]
|
4
requirements.txt
Normal file
@ -0,0 +1,4 @@
|
||||
python-dotenv
|
||||
flask-session
|
||||
requests
|
||||
flask
|
@ -18,6 +18,8 @@ class Database:
|
||||
|
||||
def insert_snake(self, name, score):
|
||||
old_score = self.get_snake_score(name)
|
||||
print(f"Old score for {name}: {old_score}")
|
||||
print(f"New score for {name}: {score}")
|
||||
if old_score is not None and score <= old_score:
|
||||
return
|
||||
|
||||
@ -28,7 +30,7 @@ class Database:
|
||||
self.connection.commit()
|
||||
|
||||
def get_snake_score(self, name):
|
||||
self.cursor.execute('SELECT score FROM snake WHERE name = ?', (name,))
|
||||
self.cursor.execute('SELECT score FROM snake WHERE name = ? ORDER BY score DESC LIMIT 1', (name,))
|
||||
result = self.cursor.fetchone()
|
||||
return result[0] if result else None
|
||||
|
||||
|
92
src/main.py
@ -1,8 +1,12 @@
|
||||
from flask import Flask, request, render_template
|
||||
from flask import Flask, request, render_template, send_from_directory
|
||||
from flask_session import Session
|
||||
from dotenv import load_dotenv
|
||||
from os import getenv as env
|
||||
import logging, database, requests
|
||||
import logging, requests
|
||||
try:
|
||||
import src.database as database
|
||||
except ImportError:
|
||||
import database
|
||||
|
||||
|
||||
logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s')
|
||||
@ -11,8 +15,9 @@ load_dotenv()
|
||||
|
||||
app = Flask(
|
||||
__name__,
|
||||
template_folder=env('TEMPLATE_FOLDER', default='templates'),
|
||||
static_folder=env('STATIC_FOLDER', default='static'),
|
||||
template_folder=env('TEMPLATE_FOLDER', default='../templates'),
|
||||
static_folder=env('STATIC_FOLDER', default='../static'),
|
||||
static_url_path=env('STATIC_URL_PATH', default='/static')
|
||||
)
|
||||
app.config["SESSION_PERMANENT"] = True
|
||||
app.config["SESSION_TYPE"] = "filesystem"
|
||||
@ -28,48 +33,73 @@ def index():
|
||||
return render_template('index.html')
|
||||
|
||||
|
||||
@app.route('/snake/submit', methods=['POST'])
|
||||
def snake_submit():
|
||||
data = request.json
|
||||
if not data or 'name' not in data or 'score' not in data:
|
||||
logging.error("Invalid data received: %s", data)
|
||||
return {'error': 'Invalid data'}, 400
|
||||
@app.route('/robots.txt')
|
||||
@app.route('/sitemap.xml')
|
||||
@app.route('/favicon.ico')
|
||||
def web_stuffs():
|
||||
return send_from_directory(
|
||||
app.static_folder,
|
||||
request.path[1:],
|
||||
)
|
||||
|
||||
name = data.get('name', '')
|
||||
cap = data.get('cap', '')
|
||||
score = data.get('score', -1)
|
||||
|
||||
@app.route('/404')
|
||||
@app.errorhandler(404)
|
||||
def not_found():
|
||||
unformatted_scores = db.get_snake_scores()
|
||||
scores = [{'position': i + 1, 'name': score[1], 'score': score[2]} for i, score in enumerate(unformatted_scores)]
|
||||
return render_template('404.html', scores=scores)
|
||||
|
||||
|
||||
@app.route('/404/submit', methods=['POST'])
|
||||
def snake_submit():
|
||||
unformatted_scores = db.get_snake_scores()
|
||||
scores = [{'position': i + 1, 'name': score[1], 'score': score[2]} for i, score in enumerate(unformatted_scores)]
|
||||
|
||||
data = request.form
|
||||
username = data.get('username', '').strip()
|
||||
score = data.get('snake-score', '').strip()
|
||||
token = data.get('cap-token', '').strip()
|
||||
|
||||
if not username or not score or not token:
|
||||
logging.error("Missing required fields: username=%s, score=%s, token=%s", username, score, token)
|
||||
return render_template('404.html', scores=scores, error='Missing required fields'), 400
|
||||
|
||||
try:
|
||||
score = int(score)
|
||||
except ValueError:
|
||||
logging.error("Invalid score value: %s", score)
|
||||
return render_template('404.html', scores=scores, error='Invalid score value'), 400
|
||||
|
||||
if score <= 0 or score > 10000 or len(username) < 3 or len(username) > 20:
|
||||
logging.error("Invalid score or username length: score=%s, username=%s", score, username)
|
||||
return render_template('404.html', scores=scores, error='Invalid score or username length'), 400
|
||||
|
||||
cap_response = requests.post(
|
||||
env('CAP_VERIFY_URL', default='https://<instance_url>/<key_id>/siteverify'),
|
||||
json={
|
||||
'secret': env('CAP_SECRET', default=''),
|
||||
'response': cap,
|
||||
'response': token,
|
||||
}
|
||||
)
|
||||
|
||||
if cap_response.status_code != 200 or not cap_response.json().get('success', "false") != "true":
|
||||
logging.error("Captcha verification failed: %s", cap_response.json())
|
||||
return {'error': 'Captcha verification failed'}, 400
|
||||
return render_template('404.html', scores=scores, error='Captcha verification failed'), 400
|
||||
|
||||
if not isinstance(name, str) or not isinstance(score, int):
|
||||
logging.error("Invalid data types: name=%s, score=%s", type(name), type(score))
|
||||
return {'error': 'Invalid data types'}, 400
|
||||
db.insert_snake(name=username, score=int(score))
|
||||
logging.info("Snake submitted: name=%s, score=%d", username, score)
|
||||
|
||||
if not name or score <= 0 or score > 10000:
|
||||
logging.error("Invalid name or score: name=%s, score=%s", name, score)
|
||||
return {'error': 'Invalid name or score'}, 400
|
||||
|
||||
db.insert_snake(name, score)
|
||||
logging.info("Snake submitted: name=%s, score=%d", name, score)
|
||||
return {'success': True, 'message': 'Snake submitted successfully'}, 200
|
||||
|
||||
|
||||
@app.errorhandler(404)
|
||||
def page_not_found(e):
|
||||
logging.error("Page not found: %s", request.path)
|
||||
unformatted_scores = db.get_snake_scores()
|
||||
scores = [{'position': i + 1, 'name': score[1], 'score': score[2]} for i, score in enumerate(unformatted_scores)]
|
||||
return render_template('404.html', scores=scores), 404
|
||||
return render_template('404.html', scores=scores, success='Score submitted successfully!')
|
||||
|
||||
|
||||
@app.route('/500')
|
||||
@app.errorhandler(500)
|
||||
def internal_error(error="An internal server error occurred."):
|
||||
logging.error("Internal server error: %s", error)
|
||||
return render_template('500.html'), 500
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
@ -1,151 +0,0 @@
|
||||
const canvas = document.getElementById('snakeCanvas');
|
||||
const ctx = canvas.getContext('2d');
|
||||
|
||||
const gridSize = 15;
|
||||
const scale = 200;
|
||||
canvas.width = gridSize * scale;
|
||||
canvas.height = gridSize * scale;
|
||||
|
||||
let snake = [{ x: 10, y: 10 }];
|
||||
let direction = { x: 0, y: 0 };
|
||||
let food = { x: 5, y: 5 };
|
||||
let score = 0;
|
||||
let gameOver = false;
|
||||
|
||||
let token = null;
|
||||
|
||||
function draw() {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// draw grid of checkerboard pattern
|
||||
for (let x = 0; x < gridSize; x++) {
|
||||
for (let y = 0; y < gridSize; y++) {
|
||||
ctx.fillStyle = (x + y) % 2 === 0 ? 'darkgray' : 'grey';
|
||||
ctx.fillRect(x * scale, y * scale, scale, scale);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw snake
|
||||
snake.forEach(segment => {
|
||||
ctx.fillStyle = (snake.indexOf(segment) % 2 === 0) ? 'green' : 'darkgreen';
|
||||
ctx.fillRect(segment.x * scale, segment.y * scale, scale, scale);
|
||||
});
|
||||
|
||||
// Draw food
|
||||
ctx.fillStyle = 'red';
|
||||
ctx.fillRect(food.x * scale, food.y * scale, scale, scale);
|
||||
}
|
||||
|
||||
function update() {
|
||||
if (gameOver) return;
|
||||
|
||||
// Move snake
|
||||
const head = { x: snake[0].x + direction.x, y: snake[0].y + direction.y };
|
||||
|
||||
// Add new head
|
||||
snake.unshift(head);
|
||||
|
||||
// Check for food collision
|
||||
if (head.x === food.x && head.y === food.y) {
|
||||
score += 10; // Increase score
|
||||
placeFood();
|
||||
} else {
|
||||
snake.pop(); // Remove tail if no food eaten
|
||||
}
|
||||
|
||||
// Check for wall collision
|
||||
if (head.x < 0 || head.x >= gridSize || head.y < 0 || head.y >= gridSize) {
|
||||
gameOver = true;
|
||||
alert(`Game Over! Your score: ${score}`);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check for self collision
|
||||
for (let i = 1; i < snake.length; i++) {
|
||||
if (head.x === snake[i].x && head.y === snake[i].y) {
|
||||
gameOver = true;
|
||||
alert(`Game Over! Your score: ${score}`);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function placeFood() {
|
||||
do {
|
||||
food.x = Math.floor(Math.random() * gridSize);
|
||||
food.y = Math.floor(Math.random() * gridSize);
|
||||
} while (snake.some(segment => segment.x === food.x && segment.y === food.y));
|
||||
}
|
||||
|
||||
function changeDirection(event) {
|
||||
switch (event.key) {
|
||||
case 'w':
|
||||
if (direction.y === 0) direction = { x: 0, y: -1 };
|
||||
break;
|
||||
case 's':
|
||||
if (direction.y === 0) direction = { x: 0, y: 1 };
|
||||
break;
|
||||
case 'a':
|
||||
if (direction.x === 0) direction = { x: -1, y: 0 };
|
||||
break;
|
||||
case 'd':
|
||||
if (direction.x === 0) direction = { x: 1, y: 0 };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
function gameLoop() {
|
||||
if (!gameOver) {
|
||||
update();
|
||||
draw();
|
||||
setTimeout(gameLoop, 100);
|
||||
}
|
||||
}
|
||||
|
||||
document.addEventListener('keydown', changeDirection);
|
||||
// Start the game loop
|
||||
gameLoop();
|
||||
// Initial draw
|
||||
draw();
|
||||
|
||||
|
||||
const widget = document.querySelector("#cap");
|
||||
|
||||
widget.addEventListener("solve", function (e) {
|
||||
token = e.detail.token;
|
||||
console.log("Captcha solved, token:", token);
|
||||
});
|
||||
|
||||
// Function to submit score to the server
|
||||
document.getElementById("snakeForm").addEventListener('submit', function(event) {
|
||||
event.preventDefault();
|
||||
|
||||
if (!token) {
|
||||
alert('Please complete the CAPTCHA before submitting your score.');
|
||||
return;
|
||||
}
|
||||
|
||||
// post request to server with score
|
||||
fetch('/snake/submit', {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'Content-Type': 'application/json'
|
||||
},
|
||||
body: JSON.stringify({
|
||||
score: score,
|
||||
name: document.getElementById('name').value,
|
||||
cap: token
|
||||
})
|
||||
}).then(response => {
|
||||
if (response.ok) {
|
||||
alert('Score submitted successfully!');
|
||||
window.location.reload();
|
||||
} else {
|
||||
alert('Failed to submit score, check console for details.');
|
||||
response.json().then(data => console.error(data));
|
||||
}
|
||||
}).catch(error => {
|
||||
console.error('Error submitting score:', error);
|
||||
alert('Error submitting score, check console for details.');
|
||||
});
|
||||
});
|
Before Width: | Height: | Size: 743 KiB After Width: | Height: | Size: 743 KiB |
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 4.5 KiB |
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 49 KiB |
@ -1,7 +1,8 @@
|
||||
canvas#snakeCanvas {
|
||||
padding: 15px;
|
||||
width: 100%;
|
||||
margin: 15px;
|
||||
box-sizing: border-box;
|
||||
border: 2px solid var(--secondary-background-color);
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
form {
|
||||
@ -77,3 +78,36 @@ form button[type="submit"] {
|
||||
#snakeLeaderboard li:nth-child(even) {
|
||||
background-color: var(--secondary-background-color);
|
||||
}
|
||||
|
||||
dialog {
|
||||
width: 90%;
|
||||
max-width: 500px;
|
||||
padding: 20px;
|
||||
background-color: var(--background-color);
|
||||
color: var(--text-color);
|
||||
border: 2px solid var(--secondary-background-color);
|
||||
border-radius: 8px;
|
||||
}
|
||||
|
||||
dialog button {
|
||||
padding: 10px;
|
||||
width: 100%;
|
||||
box-sizing: border-box;
|
||||
border: 2px solid var(--secondary-background-color);
|
||||
border-radius: 6px;
|
||||
background-color: var(--secondary-background-color-but-slightly-transparent);
|
||||
color: var(--text-color);
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
dialog h2 {
|
||||
margin: 0;
|
||||
font-size: 1.5rem;
|
||||
}
|
||||
|
||||
dialog p {
|
||||
margin: 0;
|
||||
font-size: 1rem;
|
||||
}
|
8
static/css/500.css
Normal file
@ -0,0 +1,8 @@
|
||||
.bluescreen {
|
||||
background-color: #0077D6;
|
||||
color: #fff;
|
||||
padding:40px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 20px;
|
||||
}
|
BIN
static/favicon.ico
Normal file
After Width: | Height: | Size: 240 KiB |
174
static/js/snake.js
Normal file
@ -0,0 +1,174 @@
|
||||
const canvas = document.getElementById('snakeCanvas');
|
||||
const ctx = canvas.getContext('2d');
|
||||
|
||||
const gridSize = 20;
|
||||
const tileSize = 100;
|
||||
const snakeSize = 60;
|
||||
const foodSize = 80;
|
||||
canvas.width = gridSize * tileSize;
|
||||
canvas.height = gridSize * tileSize;
|
||||
|
||||
let snake = [{ x: 10, y: 10 }, { x: 10, y: 11 }, { x: 10, y: 12 }];
|
||||
let direction = { x: 0, y: 0 };
|
||||
let food = { x: Math.floor(Math.random() * gridSize), y: Math.floor(Math.random() * gridSize) };
|
||||
let score = 0;
|
||||
let gameOver = false;
|
||||
|
||||
function draw() {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// draw grid of checkerboard pattern
|
||||
for (let x = 0; x < gridSize; x++) {
|
||||
for (let y = 0; y < gridSize; y++) {
|
||||
ctx.fillStyle = (x + y) % 2 === 0 ?
|
||||
getComputedStyle(document.documentElement).getPropertyValue('--background-color') :
|
||||
getComputedStyle(document.documentElement).getPropertyValue('--secondary-background-color');
|
||||
ctx.fillRect(x * tileSize, y * tileSize, tileSize, tileSize);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw snake
|
||||
snake.forEach(segment => {
|
||||
let nextVec = { x: 0, y: 0 };
|
||||
// if there is a segment after the current segment
|
||||
if (snake.indexOf(segment) < snake.length - 1) {
|
||||
const nextSegment = snake[snake.indexOf(segment) + 1];
|
||||
nextVec.x = nextSegment.x - segment.x;
|
||||
nextVec.y = nextSegment.y - segment.y;
|
||||
}
|
||||
|
||||
ctx.fillStyle = getComputedStyle(document.documentElement).getPropertyValue('--primary-color');
|
||||
if (nextVec.x === 0 && nextVec.y === 0) {
|
||||
ctx.fillRect(
|
||||
segment.x * tileSize + (tileSize - snakeSize) / 2,
|
||||
segment.y * tileSize + (tileSize - snakeSize) / 2,
|
||||
snakeSize,
|
||||
snakeSize
|
||||
);
|
||||
} else if (nextVec.x > 0 || nextVec.y > 0) {
|
||||
ctx.fillRect(
|
||||
segment.x * tileSize + (tileSize - snakeSize) / 2,
|
||||
segment.y * tileSize + (tileSize - snakeSize) / 2,
|
||||
snakeSize + nextVec.x * (tileSize - snakeSize),
|
||||
snakeSize + nextVec.y * (tileSize - snakeSize)
|
||||
);
|
||||
} else {
|
||||
ctx.fillRect(
|
||||
segment.x * tileSize + (tileSize - snakeSize) / 2 + nextVec.x * (tileSize - snakeSize),
|
||||
segment.y * tileSize + (tileSize - snakeSize) / 2 + nextVec.y * (tileSize - snakeSize),
|
||||
snakeSize + Math.abs(nextVec.x) * (tileSize - snakeSize),
|
||||
snakeSize + Math.abs(nextVec.y) * (tileSize - snakeSize)
|
||||
);
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
// Draw food
|
||||
ctx.fillStyle = '#ff4d4d';
|
||||
ctx.fillRect(
|
||||
food.x * tileSize + (tileSize - foodSize) / 2,
|
||||
food.y * tileSize + (tileSize - foodSize) / 2,
|
||||
foodSize,
|
||||
foodSize
|
||||
);
|
||||
}
|
||||
|
||||
function update() {
|
||||
if (gameOver) return;
|
||||
|
||||
// Move snake
|
||||
const head = { x: snake[0].x + direction.x, y: snake[0].y + direction.y };
|
||||
|
||||
// Add new head
|
||||
snake.unshift(head);
|
||||
|
||||
// Check for food collision
|
||||
if (head.x === food.x && head.y === food.y) {
|
||||
score += 10; // Increase score
|
||||
placeFood();
|
||||
} else {
|
||||
snake.pop(); // Remove tail if no food eaten
|
||||
}
|
||||
|
||||
// Check for wall collision
|
||||
if (head.x < 0 || head.x >= gridSize || head.y < 0 || head.y >= gridSize) {
|
||||
gameOver = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// Check for self collision
|
||||
for (let i = 1; i < snake.length; i++) {
|
||||
if (head.x === snake[i].x && head.y === snake[i].y) {
|
||||
gameOver = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function placeFood() {
|
||||
do {
|
||||
food.x = Math.floor(Math.random() * gridSize);
|
||||
food.y = Math.floor(Math.random() * gridSize);
|
||||
} while (snake.some(segment => segment.x === food.x && segment.y === food.y));
|
||||
}
|
||||
|
||||
function changeDirection(event) {
|
||||
switch (event.key) {
|
||||
case 'w':
|
||||
if (direction.y === 0) direction = { x: 0, y: -1 };
|
||||
break;
|
||||
case 's':
|
||||
if (direction.y === 0) direction = { x: 0, y: 1 };
|
||||
break;
|
||||
case 'a':
|
||||
if (direction.x === 0) direction = { x: -1, y: 0 };
|
||||
break;
|
||||
case 'd':
|
||||
if (direction.x === 0) direction = { x: 1, y: 0 };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Menu to start the game
|
||||
function menu() {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
ctx.fillStyle = getComputedStyle(document.documentElement).getPropertyValue('--background-color');
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
ctx.textAlign = 'center';
|
||||
ctx.fillStyle = getComputedStyle(document.documentElement).getPropertyValue('--text-color');
|
||||
ctx.font = '200px Arial';
|
||||
ctx.fillText('Snake Game', canvas.width / 2, canvas.height / 2);
|
||||
ctx.font = '100px Arial';
|
||||
ctx.fillText('Press W/A/S/D to move', canvas.width / 2, canvas.height / 2 + 100);
|
||||
ctx.fillText('Click to start', canvas.width / 2, canvas.height / 2 + 200);
|
||||
|
||||
canvas.addEventListener('click', startGame);
|
||||
}
|
||||
|
||||
function gameLoop() {
|
||||
if (!gameOver) {
|
||||
update();
|
||||
draw();
|
||||
setTimeout(gameLoop, 100);
|
||||
} else {
|
||||
document.removeEventListener('keydown', changeDirection);
|
||||
document.getElementById('snake-score').value = score;
|
||||
alert(`Game Over! Your score: ${score}`);
|
||||
menu();
|
||||
}
|
||||
}
|
||||
|
||||
function startGame() {
|
||||
snake = [{ x: 10, y: 10 }, { x: 10, y: 11 }, { x: 10, y: 12 }];
|
||||
direction = { x: 1, y: 0 };
|
||||
food = { x: Math.floor(Math.random() * gridSize), y: Math.floor(Math.random() * gridSize) };
|
||||
score = 0;
|
||||
gameOver = false;
|
||||
canvas.removeEventListener('click', startGame);
|
||||
document.addEventListener('keydown', changeDirection);
|
||||
gameLoop();
|
||||
}
|
||||
|
||||
menu();
|
@ -14,16 +14,17 @@
|
||||
<p>
|
||||
It seems like the thing you are looking for is not here :[
|
||||
<br><br>
|
||||
while you're here, why not play some snake? (use wasd to move, not mobile compatable :<)
|
||||
while you're here, why not play some snake?
|
||||
</p>
|
||||
<canvas id="snakeCanvas"></canvas>
|
||||
</section>
|
||||
<section class="flex-row">
|
||||
<section class="min-width">
|
||||
<h2>Submit score</h2>
|
||||
<form id="snakeForm">
|
||||
<input type="text" id="name" placeholder="Your name" required>
|
||||
<cap-widget id="cap" data-cap-api-endpoint="https://cap.alfieking.dev/57d36430b9cb/api/"></cap-widget>
|
||||
<form action="/404/submit" method="POST" id="snakeForm">
|
||||
<input type="text" id="username" name="username" placeholder="Your name" required>
|
||||
<cap-widget id="captcha" data-cap-api-endpoint="https://cap.alfieking.dev/57d36430b9cb/api/"></cap-widget>
|
||||
<input type="hidden" id="snake-score" name="snake-score" value="0">
|
||||
<button type="submit" id="submit">Submit</button>
|
||||
</form>
|
||||
</section>
|
||||
@ -40,6 +41,19 @@
|
||||
</ul>
|
||||
</section>
|
||||
</section>
|
||||
{% if error %}
|
||||
<dialog id="errorDialog">
|
||||
<h2>Error</h2>
|
||||
<p>{{ error }}</p>
|
||||
<button onclick="errorDialog.close()">Close</button>
|
||||
</dialog>
|
||||
<script>
|
||||
const errorDialog = document.getElementById('errorDialog');
|
||||
if (errorDialog) {
|
||||
errorDialog.showModal();
|
||||
}
|
||||
</script>
|
||||
{% endif %}
|
||||
{% endblock %}
|
||||
|
||||
{% block scripts %}
|
17
templates/500.html
Normal file
@ -0,0 +1,17 @@
|
||||
{% extends "base.html" %}
|
||||
|
||||
{% block title %}500 - Internal Server Error{% endblock %}
|
||||
{% block description %}An unexpected error occurred on the server.{% endblock %}
|
||||
|
||||
{% block head %}
|
||||
<link rel="stylesheet" href="/static/css/500.css">
|
||||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
<section class="bluescreen">
|
||||
<h1>:(</h1>
|
||||
<p>
|
||||
Oopsie Woopsie! Uwu We made a fucky wucky!! A wittle fucko boingo! The code monkeys at our headquarters are working VEWY HAWD to fix this!
|
||||
</p>
|
||||
</section>
|
||||
{% endblock %}
|
@ -5,7 +5,7 @@
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>{% block title %}Alfie's basement{% endblock %}</title>
|
||||
<link rel="icon" href="/static/content/icon.webp">
|
||||
<link rel="stylesheet" href="/static/css/index.css">
|
||||
<link rel="stylesheet" href="/static/css/base.css">
|
||||
<meta name="description" content="{% block description %}server backend survivor{% endblock %}">
|
||||
<meta name="keywords" content="Alfie King, Alfie, King, Alfieking, Alfieking.dev, dev, server">
|
||||
<meta name="author" content="Alfie King">
|
||||
@ -26,7 +26,7 @@
|
||||
<section>
|
||||
<h1>Things to see :3</h1>
|
||||
<ul>
|
||||
<li><a href="#Home" onclick="alert('ur already here :3')">Home</a></li>
|
||||
<li><a href="/">Home</a></li>
|
||||
<li><a href="https://git.alfieking.dev/acetheking987">Gitea</a></li>
|
||||
<li><a href="https://www.last.fm/user/acetheking987">LastFm</a></li>
|
||||
<li><a href="https://prismic.alfieking.dev">Prismic</a></li>
|
||||
@ -35,6 +35,7 @@
|
||||
<li><a href="https://www.youtube.com/@acetheking987">YouTube</a></li>
|
||||
<li><a href="https://acetheking987.tumblr.com/">Tumblr</a></li>
|
||||
<li><a href="https://www.reddit.com/user/acetheking987">Reddit</a></li>
|
||||
<li><a href="/404">404 >:3</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
</nav>
|
||||
@ -60,7 +61,7 @@
|
||||
<section>
|
||||
<pre class="vsmoltext"> |\ _,,,---,,_<br>ZZZzz /,`.-'`' -. ;-;;,_<br> |,4- ) )-,_. ,\ ( `'-'<br> '---''(_/--' `-'\_)</pre>
|
||||
</section>
|
||||
<img src="static/content/haj.gif" alt="haj" class="haj">
|
||||
<img src="/static/content/haj.gif" alt="haj" class="haj">
|
||||
</div>
|
||||
<main id="main">
|
||||
<header id="home">
|
||||
@ -92,6 +93,6 @@
|
||||
</section>
|
||||
</main>
|
||||
{% block scripts %}{% endblock %}
|
||||
<script src="/static/js/index.js"></script>
|
||||
<script src="/static/js/base.js"></script>
|
||||
</body>
|
||||
</html>
|