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untitled-game/inc/engine/textures.hpp
2025-11-25 16:15:40 +00:00

19 lines
261 B
C++

#ifndef TEXTURES_HPP
#define TEXTURES_HPP
// Includes
#include <SDL3/SDL_opengl.h>
// Texture Class
class Texture {
public:
Texture(const char* filePath);
~Texture();
void bind(GLenum textureUnit) const;
private:
GLuint textureID;
};
#endif