29 lines
649 B
C++
29 lines
649 B
C++
#ifndef SDL_HPP
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#define SDL_HPP
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// Includes
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#include <SDL3/SDL.h>
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// Classes
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class SDLWindow {
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public:
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SDLWindow(const char* title, int width, int height, SDL_WindowFlags flags = SDL_WINDOW_OPENGL | SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_HIDDEN);
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~SDLWindow();
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void setEventCallback(void (*callback)(const SDL_Event&));
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void pollEvents();
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bool isRunning() const;
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void showWindow();
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void hideWindow();
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void setPosition(int x, int y);
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SDL_Window* getSDLWindow() const;
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private:
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SDL_Window* window;
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SDL_Event event;
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bool running;
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void (*eventCallback)(const SDL_Event&) = nullptr;
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};
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#endif
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