sent from android

This commit is contained in:
2025-07-30 13:14:22 +01:00
parent 15aa9d54ea
commit a03c7c85b8
25 changed files with 2243 additions and 203 deletions

View File

@@ -0,0 +1,13 @@
#version 330 core
layout(location = 0) in vec3 position; // Vertex position
out vec3 color; // Output color to the fragment shader
uniform mat4 model;
uniform mat4 view;
uniform mat4 projection;
void main() {
gl_Position = projection * view * model * vec4(position, 1.0); // Apply transformation matrices
color = position + vec3(0.5); // Set the color based on the vertex position
}