#ifndef WINDOW_HPP #define WINDOW_HPP // Includes #include "iostream" #include // Constants const int window_width = 800; const int window_height = 600; // Variables const SDL_WindowFlags window_flags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY; extern float main_scale; extern SDL_Window* window; extern SDL_Event event; // Functions int initialize_sdl(); void cleanup_sdl(); #endif