#ifndef WINDOW_HPP #define WINDOW_HPP // Includes #include #include // Variables const SDL_WindowFlags window_flags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY; extern float main_scale; extern SDL_Window* window; extern SDL_Event event; extern int window_width; extern int window_height; // Functions int initialize_sdl(); void cleanup_sdl(); #endif