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untitled-game/makefile
2025-11-23 08:51:49 +00:00

64 lines
1.6 KiB
Makefile

# Directories
INCLUDE_DIR = inc
SRC_DIR = src
BUILD_DIR = build
# imgui bs
IMGUI_DIR = lib/imgui
INCLUDE_DIR += $(IMGUI_DIR) $(IMGUI_DIR)/backends
# Compiler, flags and libraries
CXX = g++
CXXFLAGS = -std=c++17
LIBS = -lGL -lglm `pkg-config --libs sdl3 sdl3-image`
# =============================== Don't touch below pwease :3 ===============================
# Compiler and linker settings
CXXFLAGS += $(addprefix -I, $(INCLUDE_DIR))
# Source files
SRC = $(wildcard $(SRC_DIR)/*.cpp)
# Imgui specific stuff
SRC += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
SRC += $(IMGUI_DIR)/backends/imgui_impl_sdl3.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp
# Target executable
UNAME := $(shell uname -s)
BUILD_DIR := $(BUILD_DIR)/$(UNAME)
OBJ_DIR := $(BUILD_DIR)/objs
BIN = $(BUILD_DIR)/main
# Object files corresponding to the source files
OBJS = $(addprefix $(OBJ_DIR)/, $(addsuffix .o, $(basename $(notdir $(SRC)))))
# black magic wizardry below this line (pwease don't touch i beg you)
dev: CXXFLAGS += -g -Wall -Wformat
dev: all
release: CXXFLAGS += -O3
release: all
dirs:
@mkdir -p $(BUILD_DIR)
@mkdir -p $(OBJ_DIR)
# Even more imgui specific stuff >:(
$(OBJ_DIR)/%.o: $(IMGUI_DIR)/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
$(OBJ_DIR)/%.o: $(IMGUI_DIR)/backends/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
all: dirs $(BIN)
@echo Build complete
$(BIN): $(OBJS)
$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
clean:
rm -rf $(BUILD_DIR)