This commit is contained in:
2025-07-12 02:12:46 +01:00
parent 233cfdc356
commit ce44dfc950
10 changed files with 421 additions and 170 deletions

8
shaders/triangle.frag Normal file
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#version 330 core
out vec4 FragColor;
in vec3 color; // Input color from the vertex shader
void main() {
FragColor = vec4(color, 1.0); // Set the fragment color to the input color
}

9
shaders/triangle.vert Normal file
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#version 330 core
layout(location = 0) in vec3 position; // Vertex position
out vec3 color; // Output color to the fragment shader
void main() {
gl_Position = vec4(position, 1.0); // Set the position of the vertex
color = position + vec3(0.5); // Set the color based on the vertex position
}